Michael Cook, Gillian Smith, Tommy Thompson, Julian Togelius, Alexander Zook. Hackademics: A Case for Game Jams at Academic Conferences. Proceedings of the Game Jam 2015 Workshop, co-located with Foundations of Digital Games 2015 (FDG 2015). Pacific Grove, CA, June 21-26.
Category: Workshop Papers
Casper Harteveld, Steven C. Sutherland, Gillian Smith. Design Considerations for Creating Game-Based Social Experiments. Proceedings of the 2015 CHI Workshop on Gamifying Research (GAMICHI 15), co-located with the ACM CHI Conference on Human Factors in Computing Systems. Seoul, Korea. April 18, 2015.
Gillian Smith. The Future of Procedural Content Generation in Games. Proceedings of the AIIDE Workshop on Experimental AI in Games, co-located with Artificial Intelligence in Interactive Digital Entertainment 2014, Raleigh, NC, October 4 2014.
Gillian Smith, Casper Harteveld. Procedural Content Generation as an Opportunity to Foster Collaborative Mindful Learning. Proceedings of the Workshop on Games for Learning, co-located with Foundations of Digital Games 2013, Chania, Crete, May 16, 2013.
Gillian Smith, Jim Whitehead, Michael Mateas. Computers as Design Collaborators: Interacting with Mixed-Initiative Tools. Workshop on Semi-Automated Creativity, co-located with ACM Creativity & Cognition 2011. Atlanta, GA, November 3, 2011.
Gillian Smith, Elaine Gan, Alexei Othenin-Girard, Jim Whitehead. PCG-Based Game Design: Enabling New Play Experiences through Procedural Content Generation. Proceedings of the Second International Workshop on Procedural Content Generation in Games (PCGames 2011), Bordeaux, France, June 28, 2011.
Martin Jennings-Teats, Gillian Smith, Noah Wardrip-Fruin. Polymorph: Dynamic Difficulty Adjustment Through Level Generation. Proceedings of the Workshop on Procedural Content Generation in Games, co-located with FDG 2010, Monterey, CA, June 18, 2010.
Gillian Smith, Jim Whitehead. Analyzing the Expressive Range of a Level Generator. Proceedings of the Workshop on Procedural Content Generation in Games, co-located with FDG 2010, Monterey, CA, June 18, 2010.