Human-Computer Collaboration in Level Design for Computer Games

Gillian Smith. Human-Computer Collaboration in Level Design for Computer GamesGrace Hopper Celebration of Women in Computing 2011, Portland, OR, November 9 – 11, 2011.

A portion of this poster was first published in the TCIAIG Tanagra journal article. It was reviewed and accepted to the ACM student research competition at Grace Hopper.

Poster Description

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